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000035_amos-request@svcs1.digex.net_Wed Jan 14 22:23:36 1998.msg
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>From amos-request@svcs1.digex.net Wed Jan 14 22:23:36 1998
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From: Andy Gibson <andy@agasinc.demon.co.uk>
To: Amos List <amos-list@access.digex.net>
Date: Wed, 14 Jan 1998 00:01:02 -0000
Message-ID: <yam7318.125.2015990896@post.demon.co.uk>
In-Reply-To: <yam7317.2539.4193240@mail.redrose.net>
X-Mailer: YAM 1.3.4 [020] - Amiga Mailer by Marcel Beck
Organization: AGAS Productions
Subject: Re: GOOD Programmer Wanted
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On Tuesday 13-Jan-98 at 08:45:50, a nutter named Mush
had wet pants when they typed about `Re: GOOD Programmer Wanted+Other.. QWAK 2
productions starts'.
>The programmer of the game would require more than 10% of te overall monies
>acquired from Team 17, after all, they would be doing all the hard stuff
while
>you sit back, if you excuse the pun.
>Andrew "Mushroom" Kellett
I agree with what you say Mush. I just didn't wanna be the first to
say it m8 :)
After all, would any of the list guys work on a project (coding it
all) for a measly 10%???
I realise that there is other guys to pay (Musicians/Gfx/Admin etc),
but surely 10% for a programmer is pretty low?
Maybe if this Team 17 (I thought they had left our Amiga!) project
will be a BIG payer though???
Andy Gee!
--
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